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------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------- --ahsin做的:宠物快捷加点lua ...
admin 2025-5-10  189 0
---------------------------------------------配置项目--------------------------- --锦旗例子--StartGlobal_Event_Du = {333,334};2个编号的标志都必须开启 --如果此处设为0那么只要拥有Table里面的锦旗标志将默 ...
admin 2025-5-10  173 0
local ftml_help_NPCxq = {100905,"新手指引NPC",6,7777,1,1} --NPC详情 local ftml_help_Word = "/help" --呼出指令 ---------- Global_Reg.RegInit("ftml_help_zhuce");--全局注册 Global_Reg.RegTalkEvent("Talk ...
admin 2025-5-10  147 0
local systrannpcmetamo = 99262 --寄售Npc形象 local systrannpcmap = 1000 --寄售Npc所在地图 local systrannpcposx = 241 --寄售Npc x坐标 local systrannpcposy = 103 --寄售Npc y坐标 local systrannpcdir = 6 ...
admin 2025-5-10  140 0
local migongzhicheng_NPCxq = {} migongzhicheng_NPCxq[1]={14521,"迷宫之城近卫兵",4,38013,27,21} --NPC详情,可写多个,对话一样 migongzhicheng_NPCxq[2]={14521,"迷宫之城近卫兵",4,38013,27,88} --NPC详情,可 ...
admin 2025-5-10  169 0
local MaxGold = 100000000 --最大魔币 local meze_box_num = meze_box_num or 0 meze_npc_tab=meze_npc_tab or {} meze_npc_everyday = meze_npc_everyday or {} meze_npc_everyday2 = meze_npc_everyday2 or {} l ...
admin 2025-5-10  147 0
Global_Reg.RegMoveEquipItem("shoushicashi_item")--移动一件道具到另一个格子事件 function shoushicashi_item(player, OldItemPos, NewItemPos)--移动一件道具到另一个格子事件 local cashiindex = Char.GetIt ...
admin 2025-5-10  171 0
local fs_NPCxq = {14088,"精华进阶宠物学者",4,60005,9,2} --NPC详情 local wnitem = 79701--万能精华道具编号 ---------- Global_Reg.RegInit("petfangsheng_zhuce");--全局注册 ---------- local petup_num={}- ...
admin 2025-5-10  140 0
local item_cir_dorp_NPC = {100905,"丢地NPC",6,7777,33,33} --NPC详情 ---------------------- local item_cir_limit_buy = {} item_cir_limit_buy[60005]=0 ---------------------- item_cir_limit_tab = item ...
admin 2025-5-10  160 0
local aizhinandao_NPCxq = {98503,"爱之南岛",4,1000,225,83} --NPC详情 local TimeWarpMsg = "\n 限时爱之南岛在每周4的20点开启,21点关门,进去溜达一阵子后22点会全部传送出来,里面掉落大量魔石。" --活动 ...
admin 2025-5-10  140 0
local zixuanlibao_NPCxq = {106602,"自选礼包",4,777,3,8} --NPC详情 local zixuanlibao_tab = {} zixuanlibao_tab[513201] = {82401,82402,82403,82404,82405,82406,82407,82408,82409,82410,82411,82412,82413,82 ...
admin 2025-5-10  117 0
Global_Reg.RegInit("item_msg_pre_init"); function item_msg_pre_init() NL.RegMakeItemString(nil,"item_msg_pre") return 0; end function item_msg_pre(CharIndex, ItemPos, ItemIndex, ItemString) --p ...
admin 2025-5-10  148 0
Global_Reg.RegInit("aling_Init");--注册创建NPC事件 local leiming_loop_tab = leiming_loop_tab or {} local aling_loop_tab = aling_loop_tab or {} local aling_tab = aling_tab or {} function aling_Init() ...
admin 2025-5-10  162 0
Global_Reg.RegInit("qialisi_Init");--注册创建NPC事件 function qialisi_Init() qialisi_event1(); return 0; end function qialisi_event1(npc) if npc == nil or npc < 0 then npc = NL.CreateNpc(nil,"q ...
admin 2025-5-10  156 0
local SSR_item_num = SSR_item_num or {}--SSR礼包道具编号 SSR_item_num[1]={}--X10礼包 SSR_item_num[1][1]=512901 SSR_item_num[1][2]=512902 SSR_item_num[1][3]=512903 SSR_item_num[1][4]=512904 SSR_item_nu ...
admin 2025-5-10  160 0
local yblb_NRSR_tab = {} yblb_NRSR_tab[512291] = {83501,83502,83503} --伙伴礼包N碎片(非绑)奖池 yblb_NRSR_tab[512292] = {83401,83402,83403,83404,83405,83406,83407,83408,83409,83410,83411,83412,83413,83 ...
admin 2025-5-10  136 0
toushichibang_tab = {} --头饰与翅膀记录表 toushichibang_tab[119587] = 1 -- toushichibang_tab[图档ID] = 1,1为头饰 toushichibang_tab[114175] = 1 toushichibang_tab[119708] = 1 toushichibang_tab[114198 ...
admin 2025-5-10  156 0
local tj_tab = {} tj_tab[79801] = {299,{782221}}--tj_tab[道具id] = {图鉴id,{1级怪物enemyid}} tj_tab[79802] = {300,{782222}} tj_tab[79803] = {301,{782223}} tj_tab[79804] = {302,{782224}} tj_tab[79805] ...
admin 2025-5-10  157 0
local sw_tab = sw_tab or {} --声望表 local xzitem_tab = {} --限制道具表 local swdaoshu_tab = swdaoshu_tab or {} -- 时间倒数表 xzitem_tab[790004] = 1 xzitem_tab[34638] = 1 xzitem_tab[16420] = 1 ----- ...
admin 2025-5-10  150 0
function Win_BGM(fd,packet,player) local floortype = Char.GetData(player,3) local mapid = Char.GetData(player,4) local BGM_2 = Stringsplitplus(packet," ") --[[参考 if(BGM_2[2] == "0")then Prot ...
admin 2025-5-10  134 0
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